Apply a greedy int to the stroke right there. Here's an open path, and here is a closed path. I want to show you what ingredient looks like on a stroke opens. The ends, of course, because you've always got a hot dog. So I've got my stroke and then a hot dog. We're gonna show you just a straight open line here. And I'm gonna show you two different things. But where things start to get really interesting is actually putting ingredient on the stroke of an object. So the Grady int tool itself to control that works on the Phil and not on the stroke, which is okay now, I don't like that, but I can can go in and I can control the angle of the rotation on this as well. If we have a grading it on the stroke again with my Grady and tool, you notice when I try to go in and I try to blend my Grady int on the stroke, The Grady int tool doesn't work.
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